Gotta move that gear up! | |
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Novice Trackers | Seasoned Trackers | Elite Trackers |
Defense cost 5 | Defense cost 10 | Defense cost 20 |
Purchase price 30 | Purchase price 50 | Purchase price 70 |
6 per unit | 10 per unit | 14 per unit |
Summary:
Trackers are your typical defenders and depending on the level will cost you 5, 10 or 15 budget and can be tough to take down, due to not having a flag bearer so the attacker is forced to eliminate the entire formation, lest they chase them. They are usually used to harass the attacker and can cause some casualties if the attacker is unprepared.
Tips:
- Don't solely rely on them especially at later levels. Enemy armies with a triangle merc can easily turn these guys into goo without breaking a sweat. Just use them to fill a gap in your defense, they are cheap to field after all.
- Trackers that are killed by enemy armies do not contribute to enemy reserve meters so it is best to deploy them in LARGE numbers and as close as possible to the enemy drop zone.
- Bunkers also spawn trackers and based on their level, attackers can have a tough time taking a point away from you until they either destroy the bunker or the point is taken.
Upgrades:
Photo | Level | Name | Description | Cost |
---|---|---|---|---|
photo | 2 | Novice Trackers | add | 10 |
photo | 8 | Seasoned Trackers | add | 40 |
photo | 16 | Elite Trackers | add | 80 |
photo | 22 | Full Metal Jacket | add | 190 |
photo | 26 | Automatic Weapons | add | 290 |
photo | 29 | Desertion | add | 390 |
Screenshots:
Traps | Mines, Geysers, Trapped Slabs, Tesla Antennas |
Artillery | Turrets, Tanks, Cannons, Vannons, Rototanks, Boss |
Support | Power ups, mercenaries, reserve |
Troops | Trackers, Snipers, Bunkers, Turtles, Heli-Towers |
Territories | Expansion, Budget |
Training | Training, Strategy |
Guides | Link to guides |
MISC | Attacking, Defending, Cards, Achievements, Hidden Achievements, Daily Missions, Currency, Armory, Medals, Discord |