Gotta move that gear up! | |
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Novice snipers | Seasoned snipers | Elite snipers |
Defense cost 50 | Defense cost unknown | Defense cost unknown |
Purchase price 50 | Purchase price 70 | Purchase price 120 |
10 per unit | 14 per unit | 24 per unit |
Summary[]
A camouflaged tower containing pigments with scoped recoilless rifles. Shoots pigments at long range.
Tips[]
These towers are very bad when you first unlock them being just an expensive turret with faster aim yet no health. Later versions however, add more snipers and effectively replace turrets provided you have the budget to field the expense ones. Multiple big sniper towers in the one area could possibly lock down an area. Use them in the same deployment manner as a turret.
Upgrades[]
Photo | Level | Name | Description | Cost |
---|---|---|---|---|
[[File: |center|71px]] | 23 | Novice snipers | A sniper pigment that targets invaders from medium range. | 90 |
[[File: |center|72px]] | 31 | Seasoned snipers | Two sniper pigments that targets invaders from long range. | 180 |
[[File: |center|73px]] | 37 | Elite snipers | Three sniper pigments that targets invaders from a very long range. | 360 |
[[File: |center|74px]] | 38 | Precision glasses | The range of your snipers is increased by 33%. | 450 |
[[File: |center|75px]] | 40 | Black glasses | Destroys a formation of enemy snipers before the battle. | 450 |
Screenshots[]
Traps | Mines, Geysers, Trapped Slabs, Tesla Antennas |
Artillery | Turrets, Tanks, Cannons, Vannons, Rototanks, Boss |
Support | Power ups, mercenaries, reserve |
Troops | Trackers, Snipers, Bunkers, Turtles, Heli-Towers |
Territories | Expansion, Budget |
Training | Training, Strategy |
Guides | Link to guides |
MISC | Attacking, Defending, Cards, Achievements, Hidden Achievements, Daily Missions, Currency, Armory, Medals, Discord |